|

Benchmarks Continued
SuperPI

|
SuperPi |
| Default Clocks (2.66GHz) |
17.582sec |
| Overclocked at 450MHz
(3.6GHz) |
13.151sec |
HD Tach

|
HD Tach |
| Test |
2.66Ghz |
3.6GHz |
| Burst Speed |
190.7 MB/s |
205.5 MB/s |
| Avg. Read |
86.3 MB/s |
85.8 MB/s |
| Random Access |
14.0ms |
14.0ms |
Gaming
Performance
Supreme Commander
Settings are
as follows; 1680x1050, High Settings 2x AntiAliasing. Benchmark ran by
creating a shortcut on the desktop and adding /perf and the end of the
.exe. In Vista, you will need to run this as an administrator or
it will crash.
|
Supreme
Commander |
| Default Clocks (2.66GHz) |
SupCom Mark |
17273 |
| FPS Average |
49.707 |
| Overclocked at 450MHz
(3.6GHz) |
SupCom Mark |
17554 |
| FPS Average |
52.874 |
Quake Wars: Enemy Territory
ET:QW was benched using a custom recorded demo
using the console command "RecordNetDemo bench1" then benching it
using the command "TimeNetDemo bench1". If you attempt this,
make sure you apply the following console commands prior to
recording your demo. First off, to get into the console press
Ctrl + Alt + ~ at the same time. Next type without the quotes,
"seta com_unlockFPS 1" next "seta com_unlock_maxFPS 0". This
will prevent the game from capping the FPS at 60FPS. You will
still be capped at 30FPS while you are in the menu. Next if
you want to keep an eye on your FPS, you can type, "seta com_showFPS
1". You should only have to type these once, and they should
be saved to your config file.
|
Quake Wars:
Enemy Territory |
| Default Clocks (2.66GHz) |
130.0 FPS |
| Overclocked at 450MHz
(3.6GHz) |
154.1 FPS |
Unreal Tournament 3
Unreal was benched using a
shortcut with the following commands:
"C:\Program Files\Unreal
Tournament 3\Binaries\UT3.exe" WAR-Serenity?causeevent=FlyThrough?quickstart=1?nocusto
mchars=1?numplay=0 -seconds=300 -unattended -novsync -fixedseed -CaptureFPSChartInfo=1
-nomoviestartup
|
Unreal
Tournament 3 |
| Default Clocks (2.66GHz) |
116.12 FPS |
| Overclocked at 450MHz
(3.6GHz) |
117.67 FPS |
Call of Juarez
Call of Juarez was benched using 1680 x 1050
resolution, quality set to high and MSAA at 4x.
|
Call of Juarez |
| Default Clocks (2.66GHz) |
Min |
16.0 |
| Max |
44.2 |
| Average |
25.5 |
| Overclocked at 450MHz
(3.6GHz) |
Min |
16.5 |
| Max |
45.0 |
| Average |
25.8 |
Company of Heroes
Company of
Heroes was benched using the DirectX 10 patch, 1680 x 1050, and
everything set to High.
|
Company of
Heroes |
| Default Clocks (2.66GHz) |
Min |
5.8 FPS |
| Max |
58.9 FPS |
| Average |
35.6 FPS |
| Overclocked at 450MHz
(3.6GHz) |
Min |
9.8 FPS |
| Max |
60.0 FPS |
| Average |
37.0 FPS |
|